M3: Spooky Scary Vampires (Night 5)

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M3: Spooky Scary Vampires (Night 5)

Post by Spinda on Mon Aug 22, 2016 7:54 pm

M3: Spooky Scary Vampires


  • Game Starts on a night
  • 14 Players


In a spooky mansion in Transylvania, the owners (which are also vampires) invited a bunch of people, claiming that they can win this mansion! However, now all of them are trapped inside the mansion and the visitors have to kill off all the blood-thirsty vampires while also watching out for their own blood. And to add to that, a Zombie got into the mansion as well somehow, and he won't stop until everyone else is dead!

Blood Mechanic:


  • Players start with 100 Blood unless specified otherwise
  • If 25 Blood or less: Lynch vote doesn't count (unless specified otherwise)
  • If 0 Blood or less: Death (unless specified otherwise)
  • Vampires only destroy a player's blood, don't consume it
  • Every player gets notified about by how much their amount of Blood changed at the start of every day and also get notified when their Blood level starts or stops influencing their Lynch vote.



Vampires

Head Vampire: Can visit a player every night to find out his role. Can suck 25 Blood from a player every night. Has 150 Blood.
Female Vampire: Can hook a player every night, stopping them from using their role or any of their items. Can suck 50 Blood from a player every night.
Newbie Vampire: Appears as a Human upon Cardflip or Inspection. Can suck 25 Blood from a player every night.

Each vampire can visist a player at night to find out the amount of Blood they have left at the end of the night.

The mafia can't kill players regularly.

Win if they outnumber the humans with more than 25 Blood and the Zombie is dead.


Humans

Inspector: Can inspect a player every night, after which he gets to know their color.
Nurse: Can inject 50 Blood to a player every night, but can't give a player more than their amount of Blood at the start. If a player were to die that night, they would still survive with 50 Blood.
Salesman: Can either give a player an Injection Needle or a knife. He has to give out a different item to a different target than the previous night.
Mansion Lookout: Can watch a player every night and find out who visited them. In case multiple Vampires visited that person, he only sees the lowest-ranked Vampire (Newbie Vampire < Female Vampire < Head Vampire).
Healthy Visitor: Starts with 150 Blood. Thinks he is a normal Visitor.
Mansion Visitor: No special powers.
Mansion Visitor
Mansion Visitor
Mansion Visitor
Skeleton Visitor: Starts with 0 Blood. Can't gain Blood. Can't die of Blood loss, but still dies to a knife. Thinks he is a normal visitor. Lynch vote counts as 1.

Win if the Vampires and the Zombie are dead.


Third Party

Zombie: If anyone tries to take Blood from him, they lose the same amount of Blood as well. The effect of Injection Needles gets neutralised. Has an infinite supply of knives. Starts with 150 Blood. WIns if he is the last player remaining.

Wins if the Vampires and all Humans are dead.


Items

Injection Needle: Allows the player holding it to take 25 Blood from another player and get that amount of Blood. Can't steal more than the remaining amount of Blood that player has left and can't gain more than their maximum amount of Blood.
Knife: Makes the target bleed 75 Blood.

Players can only use one item per night.


Priorities


  1. Female Vampire (Hook)
  2. Salesman
  3. Injection Needle
  4. Newbie Vampire
  5. Female Vampire (Blood Sucking)
  6. Head Vampire
  7. Knife
  8. Nurse
  9. Inspector
  10. Vampires' Blood check


Player List


  • MECHDRAGON777
  • Blueoak
  • 8flight Day 2
  • Zeldamaster12 Night 4
  • MosaicMario Day 1
  • krazykat PixelPest
  • Supershroom
  • SS3 Goku Day 4
  • FullMetalDragon
  • Pseudo Night 2
  • npromin1
  • Hawk
  • Stegosaurus Day 3
  • Waddle Derp


Role PMs

<Username1>, you are the Head Vampire.

Together with <Username2>, the Female Vampire, and <Username3>, the Newbie Vampire, it is your mission to outnumber the humans and also kill the Zombie.

As a vampire, you can suck 25 Blood from a player every night and also check the amount of blood a player has left at the end of the night. Additionally, you start with 150 Blood and can check a player every night to find out their color.

<Username1>, you are the Female Vampire.

Together with <Username2>, the Head Vampire, and <Username3>, the Newbie Vampire, it is your mission to outnumber the humans and also kill the Zombie.

As a vampire, you can suck 50 Blood from a player every night and also check the amount of blood a player has left at the end of the night. Additionally, you can visit a player every night to block their ability.

<Username1>, you are the Newbie Vampire.

Together with <Username2>, the Head Vampire, and <Username3>, the Female Vampire, it is your mission to outnumber the humans and also kill the Zombie.

As a vampire, you can suck 25 Blood from a player every night and also check the amount of blood a player has left at the end of the night. Additionally, you get shown as green to the Inspector and upon death.

<Username>, you are a Mansion Visitor.

As a human, you have to kill all the Vampires and the Zombie.

You may also be the Healthy Visitor, meaning your maximum amount of Blood is 150, or the Skeleton Visitor, meaning that you're displayed red to the Inspector or upon death, have a maximum of 0 Blood (but retain your lynch vote) and can only die due to getting Lynched or through a Knife.

<Username>, you are the Inspector.

As a human, you have to kill all the Vampires and the Zombie.

You can visit a player every night to find out their color.

<Username>, you are the Nurse.

As a human, you have to kill all the Vampires and the Zombie.

You can visit a player every night to add 50 Blood to their blood, but not more than up to their maximum Blood. If the player were to die that night, they'd survive with 50 Blood.

<Username>, you are the Salesman.

As a human, you have to kill all the Vampires and the Zombie.

You can visit a player every night to give them either a  Knife or an Injection Needle. Refer to the original post for more information on these items. Every night, both the item and its target have to be different than the night before.

<Username>, you are the Mansion Lookout.

As a human, you have to kill all the Vampires and the Zombie.

You can visit a player every night to find out who visited them. If multiple Vampires visited that player to suck Blood from them, you only see the lowest-ranked Vampire (Newbie < Female < Head). You'll always see the Female Vampire's Hook.

<Username>, you are the Zombie.

Your goal is to kill all the Vampires and the humams.

Your maximum amount of Blood is 150. Due to you rotting away, anyone taking Blood from you loses that same amount of Blood as well. As such, Injection Needles usually have no effect on the user. You can use a Knife every night.

If anyone wants to sub PixelPest, please say so in the signups!


Last edited by Spinda on Tue Aug 30, 2016 7:57 pm; edited 12 times in total
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Blueoak on Mon Aug 22, 2016 8:02 pm

[sorry]
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Zeldamaster12 on Mon Aug 22, 2016 8:07 pm

lol i was mafia again
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Perfect Cell on Mon Aug 22, 2016 8:09 pm

that was the best lol
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Re: M3: Spooky Scary Vampires (Night 5)

Post by 8flight on Mon Aug 22, 2016 8:13 pm

If I get townie after the re-role, I'm flipping a table.

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Re: M3: Spooky Scary Vampires (Night 5)

Post by MECHDRAGON777 on Mon Aug 22, 2016 8:15 pm

@8flight wrote:If I get townie after the re-role, I'm flipping a table.
That means if a table does not get flipped, then does that mean we can just go and type: 8flight or something?
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Re: M3: Spooky Scary Vampires (Night 5)

Post by 8flight on Mon Aug 22, 2016 8:18 pm

@MECHDRAGON777 wrote:
@8flight wrote:If I get townie after the re-role, I'm flipping a table.
That means if a table does not get flipped, then does that mean we can just go and type: 8flight or something?

1. I'm exaggerating. Of course, I'm not going to flip a table.
2. I really don't care if I'm townie or not that much. I just want to play mafia.

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Re: M3: Spooky Scary Vampires (Night 5)

Post by Spinda on Mon Aug 22, 2016 8:21 pm

all role pms are just gonna be the role name bc I'm lazy
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Blueoak on Mon Aug 22, 2016 8:23 pm

at this point, who can blame you
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Zeldamaster12 on Mon Aug 22, 2016 8:29 pm

AMERICA
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Re: M3: Spooky Scary Vampires (Night 5)

Post by waddle derp on Mon Aug 22, 2016 8:39 pm

EUROPE

that doesn't sound as good

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Re: M3: Spooky Scary Vampires (Night 5)

Post by Spinda on Mon Aug 22, 2016 8:42 pm

It is now Night 1.

Phase change is 8 PM GMT on 8/23/16.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Spinda on Mon Aug 22, 2016 8:48 pm

Since I didn't mention it previously: Only the Inspector and the Mansiom Lookout are notified of getting roleblocked since they get a report.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Hawk on Mon Aug 22, 2016 8:49 pm

nobody has more bad luck than me
human reporting
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Perfect Cell on Mon Aug 22, 2016 8:50 pm

i got townie again wtf
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Re: M3: Spooky Scary Vampires (Night 5)

Post by MosaicMario on Mon Aug 22, 2016 9:18 pm

Hello, I'm now lets begin, again.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Pseudo on Mon Aug 22, 2016 9:24 pm

Idk what happened lol but here I am.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by npromin1 on Mon Aug 22, 2016 9:30 pm

I got mansion visitor in V1 and this game


WHYYYY

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Re: M3: Spooky Scary Vampires (Night 5)

Post by krazykat on Mon Aug 22, 2016 10:03 pm

hi lol
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Re: M3: Spooky Scary Vampires (Night 5)

Post by npromin1 on Mon Aug 22, 2016 10:36 pm

what happened that made us restart?

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Re: M3: Spooky Scary Vampires (Night 5)

Post by 8flight on Mon Aug 22, 2016 10:37 pm

@8flight wrote:If I get townie after the re-role, I'm flipping a table.
*metaphorically flips table*

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Re: M3: Spooky Scary Vampires (Night 5)

Post by MosaicMario on Mon Aug 22, 2016 11:05 pm

@npromin1 wrote:what happened that made us restart?

We found 2 mafia and the TP night 1 which would make it really unfair.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Stegosaurus on Tue Aug 23, 2016 12:36 am

Hah you vampires were lucky because I was the Salesman. I would give all the shit out for fun.

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Re: M3: Spooky Scary Vampires (Night 5)

Post by Hawk on Tue Aug 23, 2016 12:44 am

@MosaicMario wrote:
@npromin1 wrote:what happened that made us restart?

We found 2 mafia and the TP night 1 which would make it really unfair.

who was the zombie?
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Re: M3: Spooky Scary Vampires (Night 5)

Post by MosaicMario on Tue Aug 23, 2016 1:00 am

Pseudo
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Perfect Cell on Tue Aug 23, 2016 2:24 am

yep, pixelpest gave me his role and let it slip that zm was one
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Spinda on Tue Aug 23, 2016 4:50 am

I mean if you found 3 bad guys N1 because you played well that'd be fine, but PixelPest literally threw by telling his role to HoR.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by Supershroom on Tue Aug 23, 2016 6:13 am

Heya. For starting a blue alliance it would be useful to have the Mansion Lookout claim publicly.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by MECHDRAGON777 on Tue Aug 23, 2016 7:58 am

@Supershroom wrote:Heya. For starting a blue alliance it would be useful to have the Mansion Lookout claim publicly.

Are they the weakest blue? They seem quite important, even if the inspector has the same ability.
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Re: M3: Spooky Scary Vampires (Night 5)

Post by 8flight on Tue Aug 23, 2016 1:03 pm

@Supershroom wrote:Heya. For starting a blue alliance it would be useful to have the Mansion Lookout claim publicly.

Yeah, there's only a slight issue with that. The lookout needs to be extremely useful to prevent roleblocks and kills.
If the lookout can publicly claim, surely both the mafia and zombie would target him resulting in his death even if the doctor heals (since that's -175 health + 50 health(doctor) +(100 health) = -25 health aka dead). Even if he was able to look at himself, he'd die without being able to tell any information.
What I suggest is that somehow in secret, the lookout, and doctor visit the same person so mafia can't visit and confuse them and set up a blue alliance from there. I'm not sure how they should do it, but it's the best plan to keep their identities secret from everyone else as of now.

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Re: M3: Spooky Scary Vampires (Night 5)

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